PAX Australia – The Past, Present and Future of Live Action Escape Games
For the second year running, the escape room panel at PAX Australia is a great insight into into what’s happening within the escape room industry in Australia. The Lock Me If You Can team were in attendance and have a great summary of the panel here while the entire one hour panel can be seen on Youtube here.
The panel covered topics in escape room classification, puzzle design and how virtual reality/artificial intelligence could be adapted for use in escape rooms.
Also during the panel – a representative from Labryinth Rooms discussed developing a large multiplayer game for Australia! It would involve actors as zombies with a tentative date of April 2017. To deal with large numbers of players within the game, the team are looking at SCRAP’s model and are looking into visual puzzles or interactive actor puzzles (eg. distract a zombie).
5 Minute Q&A with Escape Rossio team
The team behind Escape Rossio in Portugal did a mini Q&A for the blog recently –
– What inspired you to create your escape room (tv shows, movies)?
First of all, books and movies from Dan Brown. These are the main inspirations.
We enjoy following leads and clues. To find mysteries and investigate. For several years we studied cosmogony, conspiracies and historical secrets. Our escape room allows us to share in a scenic, immersive and interactive way – all the conclusions from our investigations.
– If you could create an escape room about anything, what would it be about?
We currently have one escape game. The objective is not exactly to escape but to reach the end of an ancient ritual. Therefore we would create our next room also thinking about this objective.
As we found the Illuminati theme to be rather good and interesting, we would probably stick to it.
Our escape room offers the experience of the first steps into an Illuminati Order so we would try to find place for the upcoming steps. There are many degrees and their history is vast so we could make several escape rooms based on those with different rituals, enigmas, scenarios, etc.
Also there is a particular part which we love, and that is that Lisbon is one of three sacred cities for the Illuminati, being the others: Jerusalem and Rome. We can’t currently proceed to those places but we would definitely love to create two more escape rooms in those cities.
Other Escape Room News:
– The Escape Hunt Group has been acquired for USD $23.5 million in November 2016, covering 207 escape rooms and 46 brick-and-mortar stores located in 27 different countries (Source).
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